The Game of Life (or just "Life") is a cellular automaton created by the British mathematician John Horton Conway in 1970.
It is a simple game in which you are able to decide the inital state of some cells in the universe and watch the evolution of the population through
several (maybe infinite!) generations.
Each cell has two states: alive or dead. The rules for each alive cell are rather simple: if a cell has two or three neighbors that are alive, it survives to
the next generation. Otherwise, it dies due to overpopulation or loneliness. However the game has another rule: a dead cell becomes alive if it has three alive
neighbors (at the end of the day it is the Game of Life, right?)
John Horton Conway was an English mathematician active in the theory of finite groups, knot theory, number theory,
combinatorial game theory and coding theory. He also made contributions to many branches of recreational mathematics,
most notably the invention of the cellular automaton called the Game of Life.
Born and raised in Liverpool, Conway spent the first half of his career at the University of Cambridge before moving
to the United States, where he held the John von Neumann Professorship at Princeton University for the rest of his career.
On 11 April 2020, at age 82, he died of complications from COVID-19. —Abstract from Wikipedia (June, 2020)
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To draw a pattern, click and drag the mouse over the table. A white cell is alive,
and a black cell is dead. If you press the "alt" key while dragging you can erase instead of drawing.
To start the animation, click Begin . If you want to stop it, click Stop . Reset will
restore the board to the initial state of the last pattern drawn, and Clear will turn every cell to a dead state.
To save the current state of the board, click Patterns → Save . This will generate a
key that is unique to each pattern. You can copy and paste it somewhere safe. To load a pattern, click Patterns → Load
and paste the key in the text area. If the key is incorrect it will not display a pattern, so be sure to have a valid one.
To use the library click Patterns → Library . This is a collection of interesting patterns
divided in different categories. Do not forget to check them out!.
You can also help to expand the library!. For more information, see the section Contact above.